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Age of wonders 3 units do less damage as they lose health mod
Age of wonders 3 units do less damage as they lose health mod








age of wonders 3 units do less damage as they lose health mod

If you kill them off they fear you and hate you. If you enslave them, they hate you and you loose love. After you conquer them you can choose what to do with the inhabitants. If they're more afraid (and/or love) of you more than they are of their leader they may just surrender. You attack the city and before combat even starts you enter diplomacy with the city. You move that army towards a rival city, fear goes up in that city, and in the owner, and in the race of the inhabitants. So let's say you make a big army, fear goes up across the board. The values will go up and down depending on actions you take, decisions made during random events, and buildings made in town.

age of wonders 3 units do less damage as they lose health mod

Basically every city, every rival mage, and every race of people would have a stat for how much they love you and how much they fear you. I would want to implement a Loved and Feared mechanic to all diplomacy that would play a huge part in ruling and in diplomacy. It's so buggy Peter Molyneux himself would say "Daaaaaamn!" So, that would be the first major improvements.īut I would also consider the following (This is where I could really use some feedback). But what would be different?įor one, the original is one of the most broken and buggy games ever made. Oh, and there's two different realms to conquer. The game is won when all other wizards are eliminated or if you cast the "Master of Magic" spell. Meanwhile it has unique mechanics based around how many units there are in a tile, hero units that have god-like stats and equip magic items, and units that may cast their own spells. Unlike civilization, rather than researching technology, you research spells and all city buildings are available from the start.Īnd also unlike Civ, combat is handled separately from the map screen in turn based combat.ĭuring combat you are able to cast spells, move units about, and leverage troop advantages against one another.

age of wonders 3 units do less damage as they lose health mod

For those who have not played it, Master of Magic is a 4X (Explore, Expand, Exploit, and Exterminate) game in which you conquer a fantasy world with a similar interface as Civilization.










Age of wonders 3 units do less damage as they lose health mod